![]() ![]() ![]() Without any custom scripts, we use some pictures to make our dialogue seem somewhat more attractive to look at. ![]() This specifies how the event will be triggered. Note the trigger type we use: Action Trigger. Let’s set up a simple event that greets you: This is by default the Z key or the Enter key. The Action TriggerĪs an RPG Maker developer, the first thing you should become familiar with in an event is interacting with it by pressing the action button. Afterwards, we go straight into how we can turn this simple idea into an extremely efficient and effective way to create events that will respond to you differently depending on how you choose to interact with it. We start by looking at the basic “action” trigger and how it works. In this article I discuss a particular type of interaction between the player and events. ![]()
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